3D modelling refers to the process of creating a mathematical representation of a 3-dimensional object or shape. … Motion pictures, video games, architecture, construction, product development, medical, all these industries are using 3D models for visualizing, simulating and rendering graphic designs.
6 industries that use 3D modelling software:
• Entertainment. One of the most obvious places you can see the use of 3D modeling growing is in the entertainment field.
• Gaming.
• Architecture.
• Publishing.
• Advertising and Marketing.
• Geology and Science.
3D Modelling is 45 Days course. The training programs are in e-learning video sessions that can be access at anywhere.
Eligibility:
10th/+2/ Graduates/ Working professionals
Fee 4900/-
Requirements
Mac or PC capable of Running Maya
Job opportunities:
On successfully completing the ‘3D Modelling’ course, you will be ready to join top companies as:
- 3D Modeller Artist
- Senior faculty in 3D Modeller
- 3D Gaming Artist
- Interior and Exterior designer
Course Preview
Course Curriculum
3D Modelling | |||
Project and Image Plane Setup | 00:07:20 | ||
Chapter 02 Modelling the Feet | 00:15:10 | ||
Chapter 03 Modelling the Main Leg Base | 00:16:18 | ||
Chapter 04 Modelling the Main Feet Cover | 00:14:24 | ||
Chapter 05 Leg Joint Lower Part 1 | 00:06:34 | ||
Chapter 06 Leg Joint Upper Part 2 | 00:06:23 | ||
Chapter 07 Modelling the Hip Connectors | 00:14:21 | ||
Chapter 08 Hip Base Lower | 00:07:31 | ||
Chapter 09 Hip Base Upper | 00:15:18 | ||
10 Main Engine Part 1 | 00:13:27 | ||
Chapter 11 Main Engine Part 2 | 00:14:26 | ||
Chapter 12 Hand Main Engine Part 1 | 00:15:28 | ||
Chapter 13 Hand Main Engine Part 2 | 00:15:28 | ||
Chapter 14 Main Engine Gun | 00:11:02 | ||
Chapter 15 Main Engine Power Tank | 00:22:06 | ||
Chapter 16 Hand Hand Connector | 00:22:28 | ||
Chapter 17 Hand Jointer | 00:10:01 | ||
Chapter 18 Guns | 00:11:04 | ||
Chapter 19 Finishing the Character | 00:26:25 |
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